Jill Valentine
Jill Valentine | |
---|---|
First appearance | Resident Evil (1996) |
Created by |
|
Designed by |
|
Voiced by |
|
Motion capture | |
Portrayed by | Various
|
In-universe information | |
Nationality | American[17] |
Jill Valentine[a] is a character in Resident Evil (Biohazard in Japan), a survival horror series created by the Japanese company Capcom. She was introduced as one of two player characters in the original Resident Evil (1996) with her partner, Chris Redfield, as a member of the Raccoon City Police Department's Special Tactics And Rescue Service (STARS) unit. Jill and Chris fight the Umbrella Corporation, a pharmaceutical company whose bioterrorism creates zombies and other bio-organic weapons, and later become founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).
Jill is the protagonist of several Resident Evil games, novelizations and films and has appeared in other game franchises, including Marvel vs. Capcom, Project X Zone, Teppen, and Dead by Daylight. In later games, such as the 2002 Resident Evil remake, The Umbrella Chronicles (2007), Resident Evil 5 (2009), and The Mercenaries 3D (2011), her features were based on Canadian model and actress Julia Voth. Several actresses have portrayed Jill, including Sienna Guillory and Hannah John-Kamen in the live-action Resident Evil films.
Video game publications described Jill as among the most popular and iconic video game characters, and praised her as the most likable and consistent Resident Evil character. She has received acclaim and criticism with regard to gender representation in video games. Several publications praised the series for its portrayal of women, and considered Jill significantly less sexualized than other female game characters; she was also cited as an example of a female character who was as competent as her male counterparts. Others said that she was weakened as a protagonist by attributes which undermined her role as a heroine – specifically, an unrealistic body shape which did not reflect her military background. Some of Jill's overtly-sexualized costumes have also been criticized.
Concept and design
Jill was introduced as one of two playable protagonists with her partner, Chris Redfield, in Capcom's 1996 survival horror video game Resident Evil.[19] She was created by director Shinji Mikami and designer Isao Ohishi.[20][17] To avoid the sexual objectification of women in video games, Mikami refused to eroticize or depict women as submissive in Resident Evil; Jill was characterized as independent.[21]
Of Japanese and French descent,[22] she excelled at bomb disposal during her training with Delta Force[23] and later joined the Special Tactics and Rescue Service (STARS) special operations unit.[24] Experienced with weapons, explosives and lock picking,[25] she was intelligent, brave, and loyal.[26] Although their storylines progress in "the same general direction",[27] the gameplay differs for Jill and Chris;[19][28] her inventory is larger and she has a lock-pick, giving her early access to more health and ammunition. Based on these differences, Jill was recommended for first-time players of Resident Evil.[27] Game designer Jun Takeuchi gave each character a unique clothing style to make them instantly recognisable, with Jill's character wearing a distinctive blue beret.[29]
According to digital media scholar Esther MacCallum-Stewart, Mikami's female characters possess unique qualities (making them viable choices for players, instead of their male counterparts and their combat attire helped them avoid criticism for catering to the male gaze.[30] Mikami said, "I don't know if I've put more emphasis on women characters, but when I do introduce them, it is never as objects. In [other] games, they will be peripheral characters with ridiculous breast physics. I avoid that sort of obvious eroticism."[21] Despite this, subsequent games in the series not directed by Mikami depicted Jill in revealing costumes.[31][32][33] Media scholars said that players have been encouraged to objectify and identify with the character,[34][35][36] and several suggested that Mikami's initial portrayal of Jill as a military professional tempered the ability of subsequent game directors to overtly sexualize the character.[21][37][38]
Jill was redesigned over the course of the series;[39] in the 2002 remake of the original game, her appearance was based on Canadian model and actress Julia Voth.[40] Capcom producer Hiroyuki Kobayashi said that they made her more kawaii in the remake, but kept her tough and muscular.[b] Voth was reused for Resident Evil: The Umbrella Chronicles (2007) and Resident Evil 5 (2009).[42][43] Resident Evil 5 has Chris as a protagonist, and its designers opted to focus on how both characters had aged since the original game.[44] Jill underwent another redesign for Resident Evil 5 to reflect her status as a test subject in biological research experiments.[45] Depicted with blonde hair, pale skin, and a tight-fitting outfit – described as a battle suit[46] – her changes represent the effects of the experiments.[47] Fans criticized the new appearance as an example of whitewashing.[46] MacCallum-Stewart suggested that the series' popularity was damaged by the unexplained reappearance of Jill as a "mind-controlled BDSM assassin".[30] In the 2020 remake of Resident Evil 3, the character is based on Russian model Sasha Zotova.[48] Jill's redesign reflects the developers' vision behind her reimagination as an action hero; because the art direction for the remake is based on photorealism, Capcom wanted to ensure that Jill fit into the game-world environment.[49]
Alternate costumes as rewards for players have been a staple of the Resident Evil series.[50] Completing the 2002 remake unlocked the ability to dress Jill in her Resident Evil 3: Nemesis miniskirt costume and as Sarah Connor in the 1991 film Terminator 2: Judgment Day.[51] The miniskirt was added during development at the staff's request; developers changed camera angles to reduce upskirting, matching the colors of the skirt and underwear to make any upskirting less obvious.[52] The outfit reappeared in Resident Evil: The Mercenaries 3D (2011).[50] A prequel to the events of Resident Evil 5, the downloadable content (DLC) episode Lost in Nightmares includes an alternative outfit for Jill[53] which was based on military clothing and sportswear.[54] Since Resident Evil: Revelations (2012) was set at sea, her costume resembled a wetsuit.[55] The initial design featured more tactical gear attached to her buoyancy control device, but it was removed to highlight her physical contours.[c] Her alternate outfit in the game, a revealing pirate costume, was colorful to contrast with the storyline's dark themes.[32][33]
Voice-over and live-action actresses
The actresses who appeared in the original game's live-action cutscenes and recorded the voice work were credited only by their first names; Jill was played by "Inezh", a high school student.[17][d] Voice actresses who played Jill included Catherine Disher in Resident Evil 3,[1] Heidi Anderson in the 2002 remake,[58] Kathleen Barr in Capcom's 2004 action-adventure game Under the Skin,[8] and Tara Platt in Pachislot Biohazard[2] (an arcade game released in Japan).[59] Patricia Ja Lee provided the voice and motion capture for The Umbrella Chronicles and Resident Evil 5.[60][61] Kari Wahlgren voiced the character in the 2011 game Marvel vs. Capcom 3: Fate of Two Worlds and Ultimate Marvel vs. Capcom 3.[62] Jill was voiced in Revelations by Michelle Ruff,[63] who returned for the non-canon game Resident Evil: Operation Raccoon City.[64] Nicole Tompkins voiced and provided motion capture for Jill in the 2020 Resident Evil 3 remake, and reprised her role in the CG animated film Resident Evil: Death Island.[6][65] Atsuko Yuya voiced Jill in the Japanese versions of the games.[66]
The character appeared in three entries of the original Resident Evil film series, where she was played by English actress Sienna Guillory.[15][67] Hannah John-Kamen played the role in the 2021 film, Resident Evil: Welcome to Raccoon City.[16]
Appearances
In the Resident Evil series
1996 | Resident Evil |
---|---|
1997 | Resident Evil: Director's Cut |
1998 | |
1999 | Resident Evil 3: Nemesis |
2000 | |
2001 | |
2002 | Resident Evil (remake) |
2003 | Resident Evil: The Missions |
2004 | |
2005 | |
2006 | |
2007 | Resident Evil: The Umbrella Chronicles |
2008 | Resident Evil: Genesis |
2009 | Resident Evil 5 |
2010 | |
2011 | Resident Evil: Mercenaries Vs. |
Resident Evil: The Mercenaries 3D | |
Resident Evil Outbreak Survive | |
2012 | Resident Evil: Revelations |
Resident Evil: Operation Raccoon City | |
2013 | |
2014 | |
2015 | |
2016 | |
2017 | |
2018 | |
2019 | |
2020 | Resident Evil 3 (remake) |
Resident Evil: Resistance | |
2021 | |
2022 | Resident Evil Re:Verse |
Each game in the series is set in the fictional American metropolis of Raccoon City until its destruction at the end of Resident Evil 3: Nemesis.[68] Subsequent games with Jill are set in Russia[68] Africa,[69] and on the Mediterranean Sea.[63] The original game is set in July 1998 in a mansion on the outskirts of Raccoon City,[70] which Jill and her team enter while searching for their colleagues.[24][71] Working with partner Barry Burton, she discovers that the mansion is a façade for a biological warfare laboratory operated by the Umbrella Corporation; its undead occupants are scientists who developed the T-virus mutagen. Her commander, Albert Wesker, is a double agent for Umbrella.[68] Jill and Chris are among five survivors of the incident,[68] who form a strong friendship and become passionate opponents of bioterrorism.[72]
Jill did not appear in Resident Evil 2 (1998), as the production team used new protagonists (Leon S. Kennedy and Claire Redfield) to preserve the original game's horror elements; Mikami thought that Jill and Chris would be too experienced to be frightened by the sequel's events.[73][74] She returned as the sole protagonist in Resident Evil 3 (1999).[74] Mikami – the lead producer of Nemesis and the concurrently-produced Resident Evil – Code: Veronica (2000) – wanted each game to highlight a female character who had previously appeared in the series; Jill is the protagonist in Nemesis, and Claire is the lead character in Code: Veronica.[74] Observers suggested that these decisions were made as a result of the success of the Tomb Raider series, with Lara Croft as the protagonist.[75]
Nemesis is set two months after the first game,[23] when Jill joins the Raccoon City Police Department (RCPD) to protect as many civilians as possible from the T-virus. The reason given by Capcom for her informal clothing in this entry was her resignation from the police immediately before the city was infected with the virus.[31] Jill quit in protest over the failure of law enforcement to take action against Umbrella, but remained in the city to investigate the corporation.[e] The police uniform she wore in the original game was replaced with a less-formal blue tube top, black miniskirt, and knee-high boots.[31][79]
In Nemesis, Jill escapes Raccoon City before its destruction by a nuclear strike as part of a U.S. government cover-up.[68] She is pursued by Nemesis, a supersoldier[80] tasked with killing the remaining STARS team members.[81] Instead of killing Jill, Nemesis infects her with the T-virus; her new partner, Carlos Oliveira[82] – a former Umbrella mercenary[76] – cures her of the infection with an Umbrella-produced vaccine.[1][68] The Umbrella Chronicles is set in 2003, when Jill and Chris join a private organization to expose Umbrella's biological-warfare activities[83] (leading a group to destroy their only remaining research facility).[f] After the fall of the corporation, Jill and Carlos become founding members of the United Nations' Bioterrorism Security Assessment Alliance (BSAA).[68] In Revelations – set two years later – Jill and new partner Parker Luciani are sent to rescue Chris, who is allegedly being held hostage on a ghost ship in the Mediterranean. Once aboard, she discovers that the ship is infested with a new type of mutagen capable of infecting the aquatic ecosystem. Jill and Chris unravel a political conspiracy involving an earlier mutagenic outbreak and a botched investigation by a rival agency.[63]
Resident Evil 5 takes place in 2009 in the fictional African town of Kijuju,[85] where terrorists are turning local residents into zombies. One of these terrorists is Jill,[86] who was missing in action for the previous two-and-a-half years.[23] Set in 2006, the Lost in Nightmares DLC has Jill and Chris searching a mansion for Umbrella's founder; to save Chris from Wesker, Jill tackles Wesker through a window.[87] Neither body is recovered, and Jill is declared dead.[69] She was actually injured by the fall and taken hostage by Wesker, who then uses her as a test subject in his biological experiments. The antibodies produced by Jill's system as a result of her Nemesis-era T-virus infection are the basis for the Uroboros Virus,[86] the catalyst for the events of Resident Evil 5.[23]
During Resident Evil 5, Chris discovers that Jill is alive; Wesker attached a mind-control device to her which forces her to commit terrorist acts and fight Chris and his new partner, local BSAA agent Sheva Alomar.[69][88] Jill has enough self-control to open her outfit so the device can be seen and removed. After its removal, she explains that she knew what she was doing but was unable to control her actions[45] and urges Chris and Sheva to continue their mission.[69] Another DLC episode, Desperate Escape, describes how Jill escaped safely with the help of local BSAA agent Josh Stone before they help Chris and Sheva kill Wesker.[89]
Other appearances
The character appears in several Resident Evil films. She was scheduled to be the protagonist of the first Resident Evil movie (2002), under the direction of George A. Romero. When Paul W. S. Anderson took over from Romero, he created a new character for the film series: Alice, played by Milla Jovovich.[92] Jill appears in the 2004 sequel, Resident Evil: Apocalypse, as a disgraced police officer who escapes the ruins of Raccoon City with the help of Alice and other survivors.[93][94] Her outfit in the film is based on her clothing from Resident Evil 3.[90][95] Anderson considered describing the costume as an undercover outfit,[96] and Jovovich suggested a heat wave as the explanation.[95] Anderson eventually decided to ignore the issue altogether, saying that people who criticized her attire "probably shouldn't be watching a Resident Evil movie [at all]."[96]
Jill appears in a post-credits scene in Resident Evil: Afterlife (2010), wearing the mind-controlling device from Resident Evil 5 and leading an attack against Alice, Chris, Claire, and the survivors they rescued after a viral outbreak in Los Angeles.[97] In Resident Evil: Retribution (2012), she is an antagonist programmed to capture Alice who regains control of herself after Alice removes Wesker's mind-control device.[98] The film includes a fight between Jill and Alice with about 200 moves.[g] She did not appear in the final film, Resident Evil: The Final Chapter (2016), apparently dying offscreen.[100] According to Jovovich, Jill was excluded because there were too many other Resident Evil characters.[101] The Resident Evil film series received consistently-negative reviews;[102] Cinefantastique praised Guillory's performance in Apocalypse as the film's only highlight.[103] In the reboot film Resident Evil: Welcome to Raccoon City (2021), Jill is played by Hannah John-Kamen.[16] She has also appeared in the 2023 animated film, Resident Evil: Death Island.[104] Jill's youthful appearance in the film, despite being 40 years old, was said to be a result of the T-virus slowing her aging.[105]
She is a playable character in several non-canonical Resident Evil games.[50][106][107] The character appears in a number of Resident Evil mobile games and is the protagonist of Resident Evil: Genesis (2008), an alternative-story version of the original game.[108] Jill is a playable character in Marvel vs. Capcom 2 (2000), Marvel vs. Capcom 3 (2011),[109] Project X Zone (2012), Project X Zone 2 (2015),[110] Dead by Daylight (2016),[111] Puzzle Fighter (2017),[112] and the digital collectible card game Teppen (2019).[113] She is an alternate skin for Chun-Li in Super Gem Fighter Mini Mix (1998),[114] Cammy in Street Fighter V (2016),[115] and Zofia in Tom Clancy's The Division 2 (2019),[116] and can be selected as a playable skin in We Love Golf! (2007),[117] Tom Clancy's Rainbow Six Siege (2015),[118] and Fortnite Battle Royale (2017).[119] Jill has a non-playable cameo in 2004's Under the Skin,[120] is one of the 'Spirit' power-ups in Super Smash Bros. Ultimate (2018),[121] and a robot dressed as Jill makes a brief reference in Astro's Playroom (2020) and Astro Bot (2024).[122][123]
Jill appears in novelizations of the films and games[124] and plays a supporting role in the first novel, Resident Evil: Caliban Cove (1998), of a series by S. D. Perry.[125] In Resident Evil: The Umbrella Conspiracy (1998, Perry's novelization of the original game), Jill's Delta Force background is not mentioned; before her career in law enforcement, she is said to have been an accomplice of her professional-thief father Dick Valentine.[126] Several comic books based on the games were released,[127] and she is a character in Bandai's Resident Evil Deck Building Card Game (2011).[128] Merchandise featuring Jill includes action figures, figurines and a replica gun.[129] The character was featured in Resident Evil-themed attractions at Universal Studios Japan and Universal Orlando's Halloween Horror Nights.[130] Capcom's theme restaurant, Biohazard Cafe & Grill S.T.A.R.S., which opened in Tokyo's Shibuya in 2012, served a noodle dish named for her.[h]
Reception and legacy
Game publications, including the 2011 version of the Guinness World Records Gamer's Edition,[132] described Jill Valentine as among the most popular and iconic video-game characters.[133][134][135] At the 2013 Penny Arcade Expo, journalists and game developers named her one of the top three lead characters in Western and Japanese role-playing video games.[136] Magazines praised her as the most likable Resident Evil character,[137][138][139] with the series' most believable and consistent story arc.[140] The character was cited as one of the video game industry's greatest mascots,[i] a tough, strong, attractive female character who could appeal to a broad demographic.[134]
Critics noted that Jill was not oversexualized in her early appearances.[141][142][143][144] She was highlighted as an example of the series' female characters who were not judged solely on gender,[141] and for having "the most sensible design" for a female character of the mid-to-late 1990s.[143] Her professional relationship with Chris was praised for its basis in loyalty rather than romance[145] and its balance of personalities: Jill's intellect and Chris's brawn.[146] Female digital critics felt that several of Jill's features undermine her role as a heroine and weaken her as a protagonist; her body shape is unrealistic and not reflective of her military background or physical training, and she was the only member of her team in the original game to not wear a bulletproof vest.[147][148] The extent to which her appearance changed over the course of the game series has been criticized as excessive,[39] with the Resident Evil 3 outfit derided for deviating too much from Mikami's initial militaristic depiction of the character.[91] In Tropes vs. Women in Video Games, feminist media critic Anita Sarkeesian criticized Jill's alternate costumes as too revealing (particularly the pirate costume in Resident Evil: Revelations).[149] Sarkeesian cited Jill's movement in Revelations as an example of female characters who walk in an overtly-sexualized manner.[150]
MacCallum-Stewart said that the first Resident Evil game became famous for its "extremely clunky dialogue and voice acting, an element which lent the otherwise suspenseful game an element of charm that endeared it to players".[46] Although weak dialogue might be attributed to poor translation of the original Japanese text, she said that this inadvertently helped to differentiate the series from its rivals.[46] Several lines from the game achieved enduring popularity; "You were almost a Jill sandwich",[151] a quip delivered in awkward voiceover by Barry Burton after a falling ceiling trap almost crushes Jill, was revived as an Internet meme a decade after the game's release and became the subject of fan art depicting Jill in (or as) a sandwich.[152] Capcom used the line in several of their later games, including Dead Rising (2006),[153][154] Resident Evil: Uprising (2009),[152] Resident Evil: Revelations 2 (2015),[155] and Resident Evil: Resistance (2020).[156][157] Another piece of dialogue by Burton – "And, Jill, here's a lock pick. It might be handy if you, the master of unlocking, take it with you" – also became popular.[158][159] The quote, parodied for its excessive silence between words,[160] was removed from later editions.[161]
Notes
- ^ Known in Japan as ジル・バレンタイン (Jiru Barentain)
- ^ Hiroyuki Kobayashi: "Instead, Jill got a little cuter kawaii. Her action and atmosphere has charm. This time, we expect a lot more people [to be] charmed by Jill."[41]
- ^ "At the beginning of the game, Jill is wearing diving equipment, including BCD (buoyancy control device). I thought the gear had interesting details, but because the team wanted to show her bodyline, it was changed to one that only had straps."[56]
- ^ Shinji Mikami: "We shot the opening movie in the Tama River side of Japan. In the beginning of the movie, Jill makes her face look like she is scared, but she was not [supposed to be]. The actress for Jill was only a high-school girl at the time and she had to run around outside in the middle of the night and got mosquito bites, so she made that face; 'I wanna go home!' She was just an immature kid. That cheap shot was totally my mistake. I didn't have enough time and money, also I should have picked the actors judging on performances but it's too late now of course."[57]
- ^ "As our story opens, we learn what happened to Jill Valentine after the events of the original Resident Evil. Disillusioned with the failure of Raccoon City's Police Department to act against Umbrella Corporation and its genetic experiments, she decides to quit the force."[76][77] Jill's diary can be unlocked in Resident Evil: The Umbrella Chronicles (2007). The entry for August 24, 1998, reads: "Chris left town today for Europe. Barry said that he was going to send his family to Canada first and then meet up with Chris after that. I have decided to remain in Raccoon City for the time being because I know that the research facility here will be vital to this case. After gathering as much information as I can, I will regroup with Barry and Chris in about a month. I know that is when my true struggle will begin..."[78]
- ^ Albert Wesker: "It was the year 2003. Umbrella had a base of operations in Russia, where they were working on new B.O.W. (bio-organic weapons). They were preparing to arm the unstable regions of the world with their bio weaponry. Chris and Jill had joined a regional biohazard containment unit and had heard rumors about this nightmarish facility."[84]
- ^ Paul W. S. Anderson: "Milla and I stay in touch with the fans, and one of the things I know they've been looking forward to is a fight between Jill Valentine and Alice. We intend to deliver that." Sienna Guillory: "There's something like 200 [fight] moves, it's massive and it's so intricate."[99]
- ^ The dish was "S.T.A.R.S. Original Noodles (Women Only) 'Jill Ver.'". There was a corresponding "(Men Only) 'Barry Ver.'".[131]
- ^ "Mascots are a crucial part of video gaming lore. This is because, as their legacies begin to develop, and the years pile on, they begin to represent not only their respective companies, but also the gaming industry as a whole. Think: where would we be today if not for a certain plumber, one blue hedgehog, and our favorite yellow hero swallowing up Power Pellets and ghosts? Well, somewhere, but not in the place we are now, where video games are a billion – yes, that's billion with a "B" – dollar industry.[134]
References
- ^ a b c Capcom (September 22, 1999). Resident Evil 3: Nemesis (PlayStation). Capcom.
- ^ a b c d e f g "Jill Valentine Voice (Resident Evil)". Behind The Voice Actors. Archived from the original on 11 January 2024. Retrieved 11 January 2024.
- ^ Morrison, Marc (February 5, 2013). "The 8 Ball 2.05.13: Top 8 Video Game Voice Actresses". 411mania.com. Archived from the original on September 5, 2014.
- ^ "REVIL | Interviews Michelle Ruff". Residentevil.com.br. Archived from the original on October 6, 2014. Retrieved June 22, 2014.
- ^ Yin-Poole, Wesley (April 18, 2020). "Jill Valentine has some great lines in Resident Evil Resistance". Eurogamer. Archived from the original on August 4, 2024. Retrieved May 26, 2024.
- ^ a b "Leon and Jill From Resident Evil: Death Island React to IGN Comments". IGN. July 22, 2023. Archived from the original on August 2, 2024. Retrieved May 26, 2024.
- ^ @iamchaneycrabb (28 June 2021). "Very excited to share that I made my voice acting debut this year as the legendary Jill Valentine in @DeadByBHVR's new Resident Evil chapter. Honored to be a part of this game" (Tweet). Archived from the original on 12 October 2024. Retrieved August 15, 2024 – via Twitter.
- ^ a b Capcom (October 12, 2004). Under the Skin (PlayStation 2). Scene: Closing credits.
- ^ @biomovieJP (December 31, 2021). "#新バイオハザード声優は誰だ Red question mark ornament 『#バイオハザード:ウェルカム・トゥ・ラクーンシティ』 ジル 役🗣日本語吹替版 声優は… ◤◢◤◢◤◢◤◢◤◢◤◢ ジル・バレンタイン 🎙#沢城みゆき ◤◢◤◢◤◢◤◢◤◢◤◢ 1月28日(金)📽全国の映画館で公開🎞" [#Who is the new Resident Evil voice actor?『#Resident Evil: Welcome to Raccoon City』 Role of Jill 🗣Japanese dubbed version Voice actor is... ◤◢◤◢◤◢◤◢◤◢◤◢ Jill Valentine 🎙 #Miyuki Sawashiro ◤◢◤◢◤◢◤◢◤◢◤◢ Friday, January 28th 📽 Released in movie theaters nationwide] (Tweet) (in Japanese). Archived from the original on 12 October 2024. Retrieved December 31, 2021 – via Twitter.
- ^ Capcom (2002-03-22). Resident Evil (GameCube). Scene: Closing credits.
- ^ Capcom (2007-11-13). Resident Evil: The Umbrella Chronicles (Wii). Scene: Closing credits.
- ^ Capcom (2009-03-05). Resident Evil 5 (PlayStation 3). Scene: Closing credits.
- ^ Capcom (2020-04-04). Resident Evil 3 (PlayStation 4). Scene: Closing credits.
- ^ Wilson, Mike (July 28, 2020). "Actress Who Played Jill Valentine in the Original "Resident Evil" Opening Movie Found and Interviewed". Bloody Disgusting. Archived from the original on July 12, 2022. Retrieved May 26, 2024.
- ^ a b "Sienna Guillory". Rotten Tomatoes. Archived from the original on May 14, 2019. Retrieved July 26, 2019.
- ^ a b c Lyles, Taylor (July 4, 2012). "Resident Evil: Welcome to Raccoon City Ending and Post Credits Scene Explained With Director Johannes Roberts". IGN. Archived from the original on November 26, 2021. Retrieved November 24, 2021.
- ^ a b c Capcom (March 22, 1996). Resident Evil (PlayStation). Scene: Closing credits.
- ^ Macy, Seth G. (January 5, 2016). "Wrap Your Head Around This Jill Valentine Cosplay From Jill Valentine Actress". IGN. Archived from the original on February 27, 2017. Retrieved May 6, 2017.
- ^ a b Grimes 2003, p. 6.
- ^ Good, Owen (February 23, 2023). "Shinji Mikami departs Bethesda's Tango Gameworks". Polygon. Archived from the original on August 12, 2024. Retrieved December 21, 2024.
- ^ a b c Stuart, Keith (September 30, 2014). "Shinji Mikami: the godfather of horror games". The Guardian. Archived from the original on January 23, 2015. Retrieved April 18, 2018.
- ^ Martin 2016, p. 6.
- ^ a b c d "Jill Valentine". Capcom. Archived from the original on November 6, 2017. Retrieved April 18, 2018.
- ^ a b MacCallum-Stewart 2019, p. 135.
- ^ Hodgson 2002, p. 22.
- ^ Birlew 2002, p. 5.
- ^ a b Klepek, Patrick (January 21, 2015). "Tips For Playing Resident Evil". Kotaku. Archived from the original on August 13, 2019. Retrieved August 16, 2019.
- ^ MacCallum-Stewart 2008, p. 30.
- ^ Kelly, Andy (October 13, 2022). "Dawn of the Dead: The making of Resident Evil". PC Gamer. Archived from the original on April 19, 2024.
- ^ a b c MacCallum-Stewart 2019, p. 255.
- ^ a b c "Resident Evil 3: Nemesis". Official U.S. PlayStation Magazine. Vol. 3, no. 3. December 1999. pp. 82–83.
She is just on her way out of town (hence the casual attire) when the new nightmare begins
- ^ a b Rad, Chloi (October 20, 2015). "11 Weirdest Alternative Costumes in Games". IGN. Archived from the original on August 25, 2017. Retrieved August 25, 2017.
- ^ a b Capcom 2015, pp. 27 & 30.
- ^ Trépanier-Jobin & Bonenfant 2017, p. 39.
- ^ Grimes 2003, p. 11.
- ^ Stanton 2023, p. 46.
- ^ Platz 2014, p. 124.
- ^ Perron 2018, p. 109.
- ^ a b c Meikleham, David (December 10, 2010). "Resident Evil: Revelations goes back to horror roots. Redesigns Jill Valentine for the 14th bloody time". GamesRadar+. Archived from the original on September 24, 2017. Retrieved April 18, 2018.
- ^ Sheridan, Connor (January 6, 2016). "Is this Jill Valentine cosplay still cosplay if it's her actual model?". GamesRadar+. Archived from the original on November 4, 2017. Retrieved April 18, 2018.
- ^ Mufaddal, Fakhruddin (October 19, 2014). "The Celebrities of IGN Convention Bahrain". IGN. Archived from the original on August 19, 2017. Retrieved April 18, 2018.
- ^ Nicholson & Price 2009, p. 99, 149.
- ^ Nicholson & Price 2009, p. 195.
- ^ a b Martin 2016, p. 7.
- ^ a b c d e MacCallum-Stewart 2019, p. 262.
- ^ Capcom 2010, p. 32.
- ^ Jenni Lada (December 20, 2019). "The Woman Behind the Face of Jill in the Resident Evil 3 Remake Has Been Revealed". Siliconera. Archived from the original on June 2, 2021. Retrieved June 1, 2021.
- ^ Kim, Matt (February 26, 2020). "Resident Evil 3: How Capcom Redesigned Jill Valentine Into an Action Hero". IGN. Archived from the original on December 6, 2020. Retrieved June 1, 2021.
- ^ a b c Drake, Audrey (June 2, 2011). "Alternate Costumes in Resident Evil: The Mercenaries". IGN. Archived from the original on August 12, 2017. Retrieved April 18, 2018.
- ^ Birlew 2002, p. 154.
- ^ Laughlin, Andrew (March 15, 2010). "Resident Evil 5: Gold Edition (PS3)". Digital Spy. Hearst Communications. Archived from the original on July 5, 2018. Retrieved July 5, 2018.
- ^ Capcom 2010, p. 33.
- ^ Capcom 2015, pp. 4 & 22.
- ^ Capcom 2015, p. 31.
- ^ "The History and Making of Biohazard '96". Capcom. Archived from the original on November 4, 2017. Retrieved April 18, 2018.
- ^ Capcom (March 22, 2002). Resident Evil (GameCube). Scene: Closing credits.
- ^ "Pachi-slot Biohazard: Complete Coverage". Capcom. Archived from the original on March 26, 2012. Retrieved August 10, 2019.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Scene: Closing credits.
- ^ Capcom (March 5, 2009). Resident Evil 5 (PlayStation 3). Scene: Closing credits.
- ^ Capcom (February 15, 2011). Marvel vs. Capcom 3: Fate of Two Worlds. Scene: closing credits, 2:44 in, Voice Talent.
- ^ a b c Capcom (January 26, 2012). Resident Evil: Revelations (Nintendo 3DS).
- ^ Slant Six Games/Capcom (March 20, 2012). Resident Evil: Operation Raccoon City (PlayStation 3). Scene: Closing credits.
- ^ Capcom (April 4, 2020). Resident Evil 3 (Microsoft Windows, PlayStation 4, Xbox One). Scene: Closing credits.
- ^ Sources for Atsuko Yuya providing the voice of Jill Valentine in Japanese versions of the Resident Evil games:
- "Yes, We'll Get Japanese Voices For Resident Evil: Revelations, Too". Siliconera. December 9, 2011. Archived from the original on October 13, 2017. Retrieved October 13, 2017.
- Slant Six Games/Capcom (March 20, 2012). Resident Evil: Operation Raccoon City (PlayStation 3) (in Japanese). Scene: Closing credits.
- ^ Reynolds, Simon (March 22, 2011). "Sienna Guillory returns for 'Resident Evil 5'". Digital Spy. Hearst Communications. Archived from the original on February 17, 2017. Retrieved April 19, 2018.
- ^ a b c d e f g Miller, Zachary (January 29, 2012). "Resident Evil: The Story So Far". Nintendo World Report. Archived from the original on February 27, 2017. Retrieved April 18, 2018.
- ^ a b c d Capcom (March 5, 2009). Resident Evil 5 (PlayStation 3). Capcom.
- ^ Denick 2013, pp. 2 & 3.
- ^ Crowley 2014, p. 36.
- ^ Denick 2013, p. 3.
- ^ "Resident Evil" (pdf). GamePro. No. 101. February 1997. p. 37. Archived from the original on February 17, 2017. Retrieved September 24, 2017.
- ^ a b c "Keeping the Nightmare Alive". Edge. No. 74. Future plc. August 1999. p. 40. ISSN 1350-1593.
- ^ MacCallum-Stewart 2019, p. 263.
- ^ a b Waples 2007, p. 124.
- ^ Androvich 1999, p. 20.
- ^ "Resident Evil: The Umbrella Chronicles Archives Transcript – "Files and Items"". Capcom (official in-game story log). Archived from the original on November 9, 2017. Retrieved November 8, 2017.
- ^ "Jill Valentine Tribute". Capcom USA. February 14, 2013. 00:01:30. Archived from the original on April 17, 2017. Retrieved April 18, 2018.
- ^ Alexandra, Heather (October 25, 2017). "Resident Evil 3's Nemesis Is Still Terrifying". Kotaku. Archived from the original on November 6, 2017.
- ^ Herold, Charles (February 1, 2001). "Evil and Repetition in Video Game". The New York Times. Archived from the original on September 24, 2019. Retrieved September 23, 2019.
- ^ Perron 2018, p. 376.
- ^ Waples 2007, p. 16.
- ^ Capcom (November 13, 2007). Resident Evil: The Umbrella Chronicles (Wii). Scene: Umbrella's End.
- ^ Geyser 2013, p. 63.
- ^ a b Martin 2016, p. 9.
- ^ Reed, Kristan (February 18, 2010). "Resident Evil 5: Lost in Nightmares". Eurogamer. Archived from the original on July 7, 2017. Retrieved April 19, 2018.
- ^ Capcom USA 2010, p. 32.
- ^ Reed, Kristan (March 3, 2010). "Resident Evil 5: Desperate Escape". Eurogamer. Archived from the original on February 21, 2013. Retrieved April 19, 2018.
- ^ a b Harper, Stephen (2007). "'I could kiss you, you bitch': race, gender, and sexuality in Resident Evil and Resident Evil 2: Apocalypse". Jump Cut. Archived from the original on July 15, 2017. Retrieved April 18, 2018.
- ^ a b Walsh 2019, p. 172.
- ^ Dobbs, Sarah (August 14, 2012). "Looking back at Resident Evil: Apocalypse". Den of Geek. Dennis Publishing. Archived from the original on April 2, 2019. Retrieved August 29, 2019.
- ^ Resident Evil: Apocalypse (Motion picture). 2004.
- ^ Kehr, Dave (September 10, 2004). "'Resident Evil: Apocalypse' Call to Arms, With Trouble Right Here in Zombie City". The New York Times. Archived from the original on May 3, 2018. Retrieved September 20, 2019.
- ^ a b Jovovich, Milla; Guillory, Sienna; Witt, Alexander; Anderson, Paul W.S. (2004). "Game Babes: Featurette on the emergence of female action stars in film". Resident Evil: Apocalypse (DVD commentary). Los Angeles: Sony Pictures Home Entertainment. 4547 4620444–8 8.
- ^ a b Anderson, Paul W.S.; Bolt, Jeremy (2004). "Writer and Producer Commentary". Resident Evil: Apocalypse (DVD commentary). Los Angeles: Sony Pictures Home Entertainment. 4547 4620444–8 8.
- ^ Resident Evil: Afterlife (Motion picture). 2010.
- ^ Resident Evil: Retribution (Motion picture). 2012.
- ^ Paul W. S. Anderson (2012). Resident Evil: Retribution (Resident Evil: Retribution Blu-ray, Resident Stuntman).
- ^ Thurman, Trace (December 23, 2017). "Does "Resident Evil: The Final Chapter" Contain the Biggest Plot Hole(s) of 2017?". Bloody Disgusting. Archived from the original on July 20, 2019. Retrieved August 29, 2019.
- ^ Walkuski, Eric (January 5, 2017). "Milla Jovocich talks Resident Evil: The Final Chapter, ending the franchise". JoBlo.com. Archived from the original on November 9, 2017. Retrieved August 29, 2019.
- ^ Sources for critical consensus of the Resident Evil film series:
- "Resident Evil: Apocalypse (2004)". Rotten Tomatoes. Archived from the original on November 26, 2017. Retrieved October 16, 2017.
- "Resident Evil: Afterlife (2010)". Rotten Tomatoes. Archived from the original on November 26, 2017. Retrieved October 16, 2017.
- "Resident Evil: Retribution (2012)". Rotten Tomatoes. Archived from the original on October 25, 2017. Retrieved October 16, 2017.
- ^ Clarke, Frederick S. (2005). "Resident Evil: Apocalypse". Cinefantastique. 37: 63. Archived from the original on 2024-05-08. Retrieved 2020-09-15.; Katsaridou 2017
- ^ Fanelli, Jason (March 9, 2023). "Resident Evil Death Island Launches This Summer, Will Feature Jill Valentine". GameSpot. Archived from the original on March 10, 2023. Retrieved May 9, 2023.
- ^ Colbert, Isaiah (10 March 2023). "New Resident Evil Movie Explains Why Jill Valentine Hasn't Aged". Kotaku. Archived from the original on 11 March 2023. Retrieved 12 June 2024.
- ^ Drake, Audrey (February 10, 2012). "Resident Evil: Operation Raccoon City's Multiplayer Woes". IGN. Archived from the original on August 16, 2017. Retrieved April 19, 2018.
- ^ McWhertor, Michael (January 21, 2021). "Resident Evil Re:Verse revealed as RE Village's multiplayer component". Polygon. Archived from the original on May 21, 2022. Retrieved May 23, 2022.
- ^ Sources for Jill Valentine appearing in numerous Resident Evil mobile games:
- Buchanan, Levi (March 6, 2006). "Resident Evil: The Missions". IGN. Archived from the original on October 2, 2017. Retrieved April 19, 2018.
- Vasconcellos, Eduardo (January 18, 2008). "Resident Evil: Genesis Review: Return to the outskirts of Raccoon City on your mobile phone". IGN. Archived from the original on February 27, 2017. Retrieved April 19, 2018.
- Gallegos, Anthony (April 28, 2011). "Resident Evil Mercenaries' VS iPhone Review". IGN. Archived from the original on October 2, 2017. Retrieved April 19, 2018.
- ^ Sources for Valentine appearing in numerous Marvel Vs Capcom games:
- Goldstein, Hilary; de Souza, Alex (July 9, 2009). "Marvel vs. Capcom 2: Jill vs. Storm". IGN. Archived from the original on February 27, 2017. Retrieved April 19, 2018.
- Hopper, Steven (November 14, 2014). "Ultimate Marvel vs. Capcom 3 Review". IGN. Archived from the original on August 16, 2017. Retrieved April 19, 2018.
- "Marvel Vs. Capcom 3: Fate of Two Worlds Special Edition". IGN. December 31, 2018. Archived from the original on January 3, 2015.
- ^ Sources for Valentine appearing in numerous Project X Zone games:
- Drake, Audrey (April 18, 2012). "Project X Zone: Everything We Know". IGN. p. 1. Archived from the original on August 12, 2017. Retrieved April 19, 2018.
- Eisenbeis, Richard (November 21, 2015). "The 58 Playable Characters In Project X Zone 2". Kotaku. Archived from the original on August 12, 2017. Retrieved April 19, 2018.
- ^ Marshall, Cass (2021-05-25). "Dead by Daylight adds Resident Evil's Jill, Leon, and Nemesis". Polygon. Archived from the original on 2021-05-25. Retrieved 2021-05-25.
- ^ McWhertor, Michael (August 31, 2017). "Capcom's new Puzzle Fighter is coming to mobile". Polygon. Archived from the original on August 3, 2024. Retrieved July 14, 2024.
- ^ Lada, Jenni (August 8, 2019). "Here's What Resident Evil's Jill Valentine Looks Like In Teppen". Siliconera. Archived from the original on May 8, 2024. Retrieved October 28, 2021.
- ^ Polymathic (July 23, 2006). "I've got two big bags of old Japan..." GameSpot. Archived from the original on July 24, 2015. Retrieved July 29, 2019.
- ^ Walker, Ian (November 27, 2018). "Cammy Is Finally Getting Pants In Street Fighter V". Kotaku. Archived from the original on November 28, 2018. Retrieved August 10, 2019.
- ^ Hussain, Tamoor (January 21, 2021). "The Division 2 Is Having A Resident Evil Crossover Event Starting February 2". GameSpot. Archived from the original on May 5, 2024. Retrieved November 29, 2023.
- ^ Chris Greenhough (February 10, 2008). "Capcom lets you choose who loves Golf". Engadget. Archived from the original on August 11, 2019. Retrieved July 29, 2019.
- ^ Ian Stokes (24 March 2021). "Rainbow Six Siege adds Jill Valentine skin for the Resident Evil 25th anniversary celebrations". GamesRadar+. Archived from the original on 2 June 2021. Retrieved 2 June 2021.
- ^ Erick Tay (October 23, 2021). "Fortnite X Resident Evil - Jill Valentine and Chris Redfield Join the Fight". GameSpot. Archived from the original on October 28, 2021. Retrieved October 28, 2021.
- ^ "25 clever character cameos you may have missed". GamesRadar+. October 14, 2015. p. 1. Archived from the original on October 13, 2017. Retrieved April 19, 2018.
- ^ Byrd, Matthew (November 27, 2019). "Super Smash Bros. Ultimate Event Features Resident Evil Characters". Den of Geek. Archived from the original on January 22, 2021. Retrieved January 21, 2021.
- ^ Hansen, John (November 13, 2020). "Every cameraman reference in Astro's Playroom". Gamepur. Archived from the original on 2021-02-09. Retrieved 2020-11-12.
- ^ Driver, Dale; Cardy, Simon (September 6, 2024). "Astro Bot: Every PlayStation Character - Easter Eggs". IGN. Archived from the original on September 6, 2024. Retrieved September 7, 2024.
- ^ Perry 2012a; Shirley 2012
- ^ Perry 2012b.
- ^ Perry 2012a, pp. 7 & 31.
- ^ Sources for Valentine appearing in comic books:
- Ted Adams and Kris Oprisko (w), Carlos D'Anda, Ryan Odagawa and Lee Bermejo (a). Resident Evil: The Official Comic Book Magazine, no. 1 (March 1998). WildStorm, ISBN 1887279954.
- Joe Epstein, Adam Deats, Campbell Tran and Ian Rogers (w). Marvel vs. Capcom: Fate of Two Worlds, vol. 1, no. 1 (February 15, 2011). Marvel Comics, ISBN 0744012872.(registration required)
- ^ "Resident Evil Deck Building Game". Bandai. Archived from the original on June 18, 2013. Retrieved November 11, 2018.
- ^ Sources for Jill Valentine-related action figures and figurines:
- "Happy (Jill) Valentine's Day". UGO. April 28, 2010. Archived from the original on January 15, 2014. Retrieved April 20, 2018.
- "The Roots of Evil". National Entertainment Collectibles Association. March 28, 2011. Archived from the original on February 17, 2017. Retrieved April 19, 2018.
- Vikki Blake (July 26, 2021). "Resident Evil perfumes are now on sale". GamesRadar+. Archived from the original on August 7, 2021. Retrieved March 5, 2023.
- Luke Plunkett (April 23, 2010). "Resident Evil's Jill Has Her Eye On You". Kotaku. Archived from the original on April 28, 2024. Retrieved April 28, 2024.
- Liu, Stephanie (18 April 2023). "Little Armory to Release Resident Evil: Death Island Gun Replicas". Siliconera. Archived from the original on 25 April 2023. Retrieved July 15, 2023.
- McMullen, Chris (June 14, 2024). "Top 10 Resident Evil Figures to Check Out in 2024". The Escapist. Archived from the original on August 4, 2024. Retrieved August 4, 2024.
- ^ Sources for actors portraying Valentine appearing at numerous attractions:
- Whitehead, Dan (September 12, 2012). "Universal Studios Japan transformed into Raccoon City". Eurogamer. Archived from the original on July 31, 2017. Retrieved April 19, 2018.
- Stenbuck, Kite (July 4, 2024). "New Resident Evil USJ Attraction Will Feature Series' Characters". Siliconera. Archived from the original on July 5, 2024. Retrieved July 6, 2024.
- Reeves, Ben (September 23, 2013). "Capcom And Universal Studios Talk Real Life Resident Evil – Features". Game Informer. Archived from the original on January 14, 2014. Retrieved April 19, 2018.
- ^ Reeves, Ben (September 28, 2012). "We Survived A Visit To Japan's Resident Evil Restaurant". Game Informer. Archived from the original on December 1, 2012. Retrieved April 19, 2018.
- ^ "Top 50 video game characters of all time announced in Guinness World Records 2011 Gamer's Edition". Gamasutra. February 16, 2011. Archived from the original on March 3, 2016. Retrieved July 9, 2011.
- ^ Sources for Valentine being one of the most popular video game characters ever created:
- Johnson, Bryan (May 4, 2003). "Top Ten Babes in Games". GameSpy. p. 2. Archived from the original on May 25, 2011. Retrieved April 20, 2018.
- "The 30 best Capcom characters of the last 30 years". GamesRadar+. June 25, 2013. p. 1. Archived from the original on May 4, 2014. Retrieved April 20, 2018.
- ^ a b c Knight, Rich; Turner, Gus (August 23, 2013). "The Best Video Game Mascots of All Time". Complex. Archived from the original on February 28, 2017. Retrieved April 20, 2018.
- ^ Loveridge, Sam (August 8, 2016). "Most iconic female game characters of all time, ranked". Digital Spy. Hearst Communications. Archived from the original on August 12, 2016. Retrieved April 22, 2018.
- ^ Ewalt, David M. (August 31, 2013). "Are These The Top Women Game Characters of All Time?". Forbes. Archived from the original on October 31, 2013. Retrieved October 7, 2013.
- ^ Rougeau, Michael (March 4, 2013). "50 Greatest Heroines In Video Game History". Complex. Archived from the original on March 10, 2015. Retrieved April 20, 2018.
- ^ Krupa, Daniel; Judge, Alysia (January 17, 2017). "Top 10 Playable Resident Evil Characters". IGN. Archived from the original on April 11, 2023. Retrieved April 6, 2018.
- ^ Segarra, Lisa Marie (May 18, 2021). "Who Are The Best And Worst Resident Evil Heroes?". Kotaku. Archived from the original on July 1, 2021.
- ^ "10 of the Best Female Protagonists in Gaming". GamesTM. No. 133. March 14, 2013. p. 149.
- ^ a b Crigger, Lara (May 8, 2007). "Resident Evil's Second Sex". The Escapist. Archived from the original on January 3, 2015. Retrieved January 3, 2015.
- ^ Ruberg, Bonnie (November 1, 2005). "Women Monsters and Monstrous Women". The Escapist. p. 1. Archived from the original on January 3, 2015.
- ^ a b Elston, Brett (December 14, 2007). "Game babes: A history (part 4)". GamesRadar+. Archived from the original on February 17, 2017. Retrieved February 17, 2017.
- ^ "Girl Trouble". Next Generation. No. 37. Imagine Media. January 1998. p. 102.
Jill in Resident Evil and Zoe in LBA2 are positive females who don't parade around in their underwear.
- ^ Brock 2011, pp. 429–452
- ^ Vincent, Brittany (October 1, 2012). "The 25 Most A**-Kicking Video Game Duos". Complex. Archived from the original on January 3, 2015. Retrieved January 3, 2015.
- ^ Gray, Kate (January 21, 2015). "Let me get something off my chest about boob physics in video games". The Guardian. Archived from the original on January 24, 2015.
- ^ Grimes 2003, pp. 7 & 8.
- ^ Sarkeesian, Anita (August 31, 2015). "Women as Reward". Feminist Frequency. Archived from the original on January 12, 2017. Retrieved September 18, 2017.
- ^ Sources for Valentine walking in an overtly sexualized way in Resident Evil: Revelations:
- Sarkeesian, Anita (August 31, 2016). "Body Language & The Male Gaze". Feminist Frequency. Archived from the original on November 27, 2016. Retrieved September 18, 2017.
- Frank, Allegra (August 31, 2016). "Tropes vs. Women's new episode takes a look at the male gaze in games". Polygon. Archived from the original on March 31, 2016. Retrieved September 18, 2017.
- ^ Perron 2018, p. 396.
- ^ a b McDonell, Jess (January 28, 2013). "Gaming Meme History: Jill Sandwich". GameSpot. Archived from the original on April 11, 2013. Retrieved August 12, 2017.
- ^ Woo, Ryan (January 18, 2012). "The 50 Best Video Game Easter Eggs". Complex. Archived from the original on July 27, 2014. Retrieved January 3, 2015.
- ^ Schott, Gareth (July 2010). "Dawn of the Digital Dead: The Zombie as Interactive Social Satire in American Popular Culture". Australasian Journal of American Studies. 29 (1): 61–75. ISSN 1838-9554. JSTOR 41054186.
For example, the mall shop 'Jill's Sandwiches' in Dead Rising might be considered a reference to the line, 'you were almost a Jill sandwich' in Resident Evil.
- ^ Baez, Dominic (June 9, 2017). "She was almost a Claire sandwich". The Register-Guard. Archived from the original on April 22, 2018. Retrieved April 22, 2018.
- ^ McWhertor, Michael (December 11, 2019). "Capcom really put a guy named Martin Sandwich in the new Resident Evil". Polygon. Archived from the original on March 31, 2023. Retrieved August 29, 2024.
- ^ Yin-Poole, Wesley (April 18, 2020). "Jill Valentine has some great lines in Resident Evil Resistance". Eurogamer. Archived from the original on August 4, 2024. Retrieved August 29, 2024.
- ^ Clements, Ryan; Drake, Audrey (August 29, 2012). "The Most Absurd Resident Evil Quotes". IGN. Archived from the original on November 2, 2017. Retrieved October 22, 2018.
- ^ Famularo, Jessica (January 19, 2017). "The Silliest 'Resident Evil' Moments". Inverse. Archived from the original on June 7, 2017. Retrieved October 22, 2018.
- ^ De Rochefort, Simone (September 6, 2017). "Revisiting Resident Evil's most powerful scene". Polygon. Vox Media. Archived from the original on September 9, 2017. Retrieved October 22, 2018.
- ^ Cowan, Danny (October 21, 2015). "Resident Evil HD Mod Masterfully Unlocks 1996 Dialog Recordings". Digital Trends. Archived from the original on February 19, 2017. Retrieved October 22, 2018.
Bibliography
- ゲームキューブ版 バイオハザード オフィシヤルナビゲーションブック [Biohazard Official Navigation Book] (in Japanese). Tokyo: Enterbrain. 2002. Cited in Morbid Creations, survivhor.biohazardfrance.net.
- Androvich, Mark (1999). Resident Evil 3 Nemesis. Roseville, CA: Prima Games. ISBN 978-0761526179. Archived from the original on 2024-05-08.
- Birlew, Dan (2002). Resident Evil Zero Official Strategy Guide. London: BradyGames. ISBN 978-0744001648.
- Capcom USA (2010). The Art of Resident Evil 5. Richmond Hill, Ontario: Udon Entertainment. ISBN 978-1926778044.
- Resident Evil Revelations: Official Complete Works. London: Titan Books. 2015. ISBN 978-1783295012. Archived from the original on 2024-05-08.
- Crowley, Adam M. (2014). "Why They Keep Coming Back: The Allure of Incongruity". In Farghaly, Nadine (ed.). Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films. Jefferson, NC: McFarland & Company. pp. 34–44. ISBN 978-1476614403. Archived from the original on 2024-05-08.
- Denick, Thom (2013). Resident Evil Revelations. London: BradyGames. ISBN 978-0744014921. Archived from the original on 2024-03-28.
- Geyser, Hanli (2013). "Return to Darkness: Representations of Africa in Resident Evil 5". In Balaji, Murali (ed.). Thinking Dead: What the Zombie Apocalypse Means. Lanham, MD: Lexington/Rowman & Littlefield. pp. 103–119. ISBN 978-0-7391-8382-3.
- Grimes, Sara M. (2003). ""You Shoot Like A Girl!": The Female Protagonist in Action-Adventure Video Games" (PDF). DiGRA '03: Proceedings of the 2003 DiGRA International Conference: Level Up. Vol. 2. Digital Games Research Association. ISSN 2342-9666. Archived from the original (PDF) on July 16, 2017.
- Stanton, Courtney (2023). Project(ing) Human: Representations of Disability in Science Fiction. Vernon Press. ISBN 978-1648896927. Archived from the original on July 21, 2024.
- Hodgson, David (2002). Resident Evil: Prima's Official Strategy Guide. Roseville, CA: Prima Games. ASIN B01N8Y9TJE.
- Katsaridou, Maria (2017). "Adaptation of video games into films: The adventures of the narrative". New Semiotics. Between Tradition and Innovation. doi:10.24308/iass-2014-144. ISBN 9789545359439. Archived from the original on 2017-10-16.
- Martin, Paul (2016). "Race, Colonial History and National Identity: Resident Evil 5 as a Japanese Game" (PDF). Games and Culture. 13 (6): 568–586. doi:10.1177/1555412016631648. ISSN 1555-4120. S2CID 147016727. Archived from the original (PDF) on 2018-07-19.
- Nicholson, Zy; Price, James (2009). Resident Evil 5: The Complete Official Guide. London: Piggyback. ISBN 978-1906064419. Archived from the original on 2024-05-08.
- Perry, S. D. (2012a). Resident Evil: The Umbrella Conspiracy. London: Titan Books. ISBN 978-1781161883.
- Perry, S. D. (2012b). Resident Evil: Caliban Cove. London: Titan Books. ISBN 978-1781161869. Archived from the original on 2024-05-08.
- Platz, Jenny (2014). "The Woman in the Red Dress: Sexuality, Femmes Fatales, the Gaze, and Ada Wong". In Farghaly, Nadine (ed.). Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films. Jefferson, NC: McFarland & Company. (pp. 126–134), pp. 126, 133. ISBN 978-1476614403. Archived from the original on 2024-05-08.
- Shirley, John (2012). Resident Evil: Retribution – The Official Movie Novelization. London: Titan Books. ISBN 978-1781163160. Archived from the original on 2024-05-08.
- Trépanier-Jobin, Gabrielle; Bonenfant, Maude (July 2017). "Bridging Game Studies and Feminist Theories" (PDF). Kinephanos: Journal of Media Studies and Popular Culture (Special issue: Gender Issues in Video Games): 25–53. ISSN 1916-985X. Archived (PDF) from the original on 2020-02-09.
- Waples, Damien (2007). Resident Evil: The Umbrella Chronicles. London: Titan Books. ISBN 978-0761558453. Archived from the original on 2024-05-08.
- Perron, Bernard (2018). The World of Scary Video Games: A Study in Videoludic Horror. London: Bloomsbury Publishing. ISBN 978-1501316197. Archived from the original on 2024-05-08.
- MacCallum-Stewart, Esther (2008). "Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games". Eludamos. Journal for Computer Game Culture. 2 (1): 27–40. doi:10.7557/23.5970. S2CID 7456966.
- MacCallum-Stewart, Esther (2019). The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. London: Routledge. ISBN 978-1138895461. Archived from the original on 2024-05-08.
- Walsh, Karen M. (2019). Geek Heroines: An Encyclopedia of Female Heroes in Popular Culture. Santa Barbara, CA: ABC-CLIO/Greenwood Publishing Group. ISBN 978-1440866401. Archived from the original on 2024-03-27.
- Brock, André (2011). "When Keeping it Real Goes Wrong: Resident Evil 5, Racial Representation, and Gamers". Games and Culture. 6 (5). Sage Publishing. doi:10.1177/1555412011402676. ISSN 1555-4120. S2CID 146539948. Archived from the original on 2023-12-07.
External links
- Media related to Jill Valentine at Wikimedia Commons
- Jill Valentine at the Internet Movie Database (archived)
- Action film characters
- Characters in American novels of the 20th century
- Cryonically preserved characters in video games
- Female horror film characters
- Female characters in video games
- Fictional soldiers in video games
- Fictional female soldiers
- Fictional American people in video games
- Fictional American police officers
- Fictional French people in video games
- Fictional gunfighters in video games
- Fictional police officers in video games
- Fictional private military members
- Fictional sole survivors
- Fictional special forces personnel
- Fictional super soldiers
- Fictional United Nations personnel
- Fictional United States Army Delta Force personnel
- Fictional monster hunters
- Resident Evil characters
- Science fiction film characters
- Video game bosses
- Video game characters based on real people
- Video game characters introduced in 1996
- Mascots introduced in 1996
- Video game characters who can teleport
- Video game mascots